GPT-6.1 Terra at level 8, match 1
Lost 0 to 2 with Light/Dark/Lightning/Water against the rival's Lightning/Wind/Ice/Water. The rival in its seat lost the same match. All of GPT-6.1 Terra's matches.
The decks
| Its deck | Light Radiant Guard ★, Dawn ★★★, Halo ★★ Dark Siphon ★★, Eclipse ★★★, Gravity Well ★★ Lightning Contact Arc ★★, Ricochet Bolt ★★, Zap ★ Water Healing Pool ★, Tidal Orb ★★, Splashdown ★★ |
| The rival's deck | Lightning Ricochet Bolt ★★, Spark Pair ★, Zap ★ Wind Wind Tunnel ★★★, Tailwind ★, Storm Eye ★★★ Ice Icicle ★, Blizzard ★★★, Ice Slick ★ Water Undertow ★★★, Returning Wave ★, Tidal Orb ★★ |
The deck reply
<deck> Light: Radiant Guard, Dawn, Halo Dark: Siphon, Eclipse, Gravity Well Lightning: Contact Arc, Ricochet Bolt, Zap Water: Healing Pool, Tidal Orb, Splashdown </deck>
The game's players on this match
| Player | Result | Rounds |
|---|---|---|
| GPT-6.1 Terra | Lost | 0 to 2 |
| Rival in your seat | Lost | 1 to 2 |
| Starter player | Lost | 0 to 2 |
| Sharp player | Won | 2 to 0 |
| Tuned player | Lost | 0 to 2 |
Every round
The drawings show both balls' paths from the opening launch, as the game shows the arena: the model's ball in blue starting at the bottom, the rival's in red from the top. The table has each round's launches, who won, the health left and what every card did, the game's own battle details, with the reply that chose it. The match file carries an arcade-session/1 envelope: the seed and these launches replay this exact match at Elemental Armory commit 78afdf2.
| Round | Its launch | Rival's launch | Result | HP left | Battle details | |
|---|---|---|---|---|---|---|
| 1 | Dark at 0° | Wind at -152.4°Wind clears Dark | Lost3.1 s | 0 / 156rival 133 / 156 | Its cards: Siphon: 0 hits, 0 damage; Eclipse: 0 hits, 0 damage; Gravity Well: 1 hits, 23 damage Rival: Wind Tunnel: 1 hits, 55 damage; Tailwind: 2 hits, 55 damage; Storm Eye: 1 hits, 46 damage | Reply<launch>Dark 0</launch> |
| 2 | Light at 30° | Water at 90.3°Water scatters Light | Lost5.7 s | 0 / 156rival 52 / 156 | Its cards: Radiant Guard: 0 hits, 0 damage, 2 blocks; Dawn: 0 hits, 0 damage, 6 healed; Halo: 2 hits, 104 damage Rival: Undertow: 1 hits, 74 damage; Returning Wave: 3 hits, 88 damage; Tidal Orb: 0 hits, 0 damage | Reply<launch>Light 30</launch> |
Angles are as each side sees the arena from its own end: 0 is straight at the other ball's start, and positive turns clockwise.