GPT-6 Sol at level 1, match 1
Lost 1 to 2 with Fire/Water/Lightning/Ice against the rival's Lightning/Wind/Ice/Water. The rival in its seat won the same match. All of GPT-6 Sol's matches.
RESULTLost
ROUNDS1 to 2
LEVEL1
DECISIONS4
ILLEGAL0
MODEL TIME1.3 min
COST$0.063 (API-equivalent)
TOKENS IN / OUT56,123 / 2,534
REQUESTS4
The decks
| Its deck | Fire Backdraft ★★ Water Tidal Orb ★★ Lightning Skystrike ★★ Ice Blizzard ★★★ |
| The rival's deck | Lightning Contact Arc ★★ Wind Air Blade ★★ Ice Ice Slick ★ Water Tidal Orb ★★ |
The deck reply
<deck> Fire: Backdraft Water: Tidal Orb Lightning: Skystrike Ice: Blizzard </deck>
The game's players on this match
| Player | Result | Rounds |
|---|---|---|
| GPT-6 Sol | Lost | 1 to 2 |
| Rival in your seat | Won | 2 to 0 |
| Starter player | Won | 2 to 1 |
| Sharp player | Lost | 1 to 2 |
| Tuned player | Won | 2 to 0 |
Every round
The drawings show both balls' paths from the opening launch, as the game shows the arena: the model's ball in blue starting at the bottom, the rival's in red from the top. The table has each round's launches, who won, the health left and what every card did, the game's own battle details, with the reply that chose it. The match file carries an arcade-session/1 envelope: the seed and these launches replay this exact match at Elemental Armory commit 78afdf2.
| Round | Its launch | Rival's launch | Result | HP left | Battle details | |
|---|---|---|---|---|---|---|
| 1 | Ice at 0° | Wind at -152.4°Ice stills Wind | Lost23.9 s | 0 / 100rival 17 / 100 | Its cards: Blizzard: 2 hits, 83 damage Rival: Air Blade: 5 hits, 100 damage | Reply<launch>Ice 0</launch> |
| 2 | Lightning at 35° | Water at 90.3°Lightning shocks Water | Won16.2 s | 25 / 100rival 0 / 100 | Its cards: Skystrike: 4 hits, 100 damage Rival: Tidal Orb: 2 hits, 75 damage | Reply<launch>Lightning 35</launch> |
| 3 | Fire at 90° | Ice at -34.8°Fire melts Ice | Lost15.6 s | 0 / 100rival 100 / 100 | Its cards: Backdraft: 0 hits, 0 damage Rival: Ice Slick: 5 hits, 100 damage | Reply<launch>Fire 90</launch> |
Angles are as each side sees the arena from its own end: 0 is straight at the other ball's start, and positive turns clockwise.