GPT-6 Luna at level 1, match 1
Won 2 to 1 with Fire/Water/Light/Dark against the rival's Lightning/Wind/Ice/Water. The rival in its seat won the same match. All of GPT-6 Luna's matches.
RESULTWon
ROUNDS2 to 1
LEVEL1
DECISIONS4
ILLEGAL0
MODEL TIME0.2 min
COST$0.0036 (API-equivalent)
TOKENS IN / OUT45,138 / 333
REQUESTS4
The decks
| Its deck | Fire Flame Wheel ★★★ Water Healing Pool ★ Light Radiant Guard ★ Dark Reaper ★★★ |
| The rival's deck | Lightning Contact Arc ★★ Wind Air Blade ★★ Ice Ice Slick ★ Water Tidal Orb ★★ |
The deck reply
<deck> Fire: Flame Wheel Water: Healing Pool Light: Radiant Guard Dark: Reaper </deck>
The game's players on this match
| Player | Result | Rounds |
|---|---|---|
| GPT-6 Luna | Won | 2 to 1 |
| Rival in your seat | Won | 2 to 0 |
| Starter player | Won | 2 to 1 |
| Sharp player | Lost | 1 to 2 |
| Tuned player | Won | 2 to 0 |
Every round
The drawings show both balls' paths from the opening launch, as the game shows the arena: the model's ball in blue starting at the bottom, the rival's in red from the top. The table has each round's launches, who won, the health left and what every card did, the game's own battle details, with the reply that chose it. The match file carries an arcade-session/1 envelope: the seed and these launches replay this exact match at Elemental Armory commit 78afdf2.
| Round | Its launch | Rival's launch | Result | HP left | Battle details | |
|---|---|---|---|---|---|---|
| 1 | Fire at 25° | Wind at -152.4°Wind snuffs Fire | Lost11.6 s | 0 / 100rival 69 / 100 | Its cards: Flame Wheel: 0 hits, 31 damage Rival: Air Blade: 5 hits, 100 damage | Reply<launch>Fire 25</launch> |
| 2 | Dark at 0° | Water at 90.3° | Won11.9 s | 25 / 100rival 0 / 100 | Its cards: Reaper: 3 hits, 100 damage Rival: Tidal Orb: 2 hits, 75 damage | Reply<launch>Dark 0</launch> |
| 3 | Light at 0° | Ice at -34.8°Light thaws Ice | Won27.0 s | 38 / 100rival 0 / 100 | Its cards: Radiant Guard: 5 hits, 100 damage, 6 blocks Rival: Ice Slick: 3 hits, 62 damage | Reply<launch>Light 0</launch> |
Angles are as each side sees the arena from its own end: 0 is straight at the other ball's start, and positive turns clockwise.