ELEMENTAL ARMORY BENCHMARK · LEVEL 5

GPT-6 Astra at level 5, match 1

Lost 0 to 2 with Light/Dark/Water/Lightning against the rival's Lightning/Wind/Ice/Water. The rival in its seat lost the same match. All of GPT-6 Astra's matches.

RESULTLost
ROUNDS0 to 2
LEVEL5
DECISIONS3
ILLEGAL0
MODEL TIME0.5 min
COST$0.206 (API-equivalent)
TOKENS IN / OUT34,759 / 424
REQUESTS3

The decks

Its deck
Light Dawn ★★★, Radiant Guard ★
Dark Eclipse ★★★, Siphon ★★
Water Undertow ★★★, Crosscurrent ★★★
Lightning Storm Wire ★★★, Ricochet Bolt ★★
The rival's deck
Lightning Spark Pair ★, Ricochet Bolt ★★
Wind Countergust ★★★, Tailwind ★
Ice Blizzard ★★★, Frost Comet ★★
Water Crosscurrent ★★★, Tidal Orb ★★
The deck reply
<deck>
Light: Dawn, Radiant Guard
Dark: Eclipse, Siphon
Water: Undertow, Crosscurrent
Lightning: Storm Wire, Ricochet Bolt
</deck>

The game's players on this match

PlayerResultRounds
GPT-6 AstraLost0 to 2
Rival in your seatLost0 to 2
Starter playerLost0 to 2
Sharp playerWon2 to 0
Tuned playerWon2 to 0

Every round

The drawings show both balls' paths from the opening launch, as the game shows the arena: the model's ball in blue starting at the bottom, the rival's in red from the top. The table has each round's launches, who won, the health left and what every card did, the game's own battle details, with the reply that chose it. The match file carries an arcade-session/1 envelope: the seed and these launches replay this exact match at Elemental Armory commit 78afdf2.

Round 1: Water against Wind, lost
Round 2: Dark against Water, lost
RoundIts launchRival's launchResultHP leftBattle details
1Water at 25°Wind at -152.4°Lost1.7 s0 / 132rival 65 / 132
Its cards: Undertow: 0 hits, 0 damage; Crosscurrent: 1 hits, 67 damage
Rival: Countergust: 1 hits, 104 damage; Tailwind: 1 hits, 28 damage
Reply
<launch>Water 25</launch>
2Dark at 0°Water at 90.3°Lost10.7 s0 / 132rival 95 / 132
Its cards: Eclipse: 0 hits, 0 damage; Siphon: 1 hits, 37 damage
Rival: Crosscurrent: 1 hits, 42 damage; Tidal Orb: 2 hits, 90 damage
Reply
<launch>Dark 0</launch>

Angles are as each side sees the arena from its own end: 0 is straight at the other ball's start, and positive turns clockwise.