NATIONS ROYALE BENCHMARK · REASONING MEDIUM

GPT-6.1 Terra

Openai · released 2026-10-26 · route gpt-6.1-terra · Model profile · Chess results · Sudoku results · Mines results · Nonograms results · FreeCell results · Hustle Sim results · Elemental Armory results · Micro Mouse results

Results

Score
10095%: 73 to 100 · 4 of 12 base wars so far
Wars won
4 of 4
Won / lost / timed out
4 / 0 / 0
Share of the world held at the end, on average
80.9%
Decisions per war
42.0
Orders sent per decision
5.43
Orders the game refused
24 of 912 (2.6%)
Refused orders per decision
0.14
Decisions with no readable orders
0.0%
Retries for a reply with no orders tag
0
Model minutes per war
6.9
Tokens per decision (in / out)
12,073 / 330
Reasoning tokens per decision
257
Game build
0.91.0+e426bd2
API-equivalent cost per war
$0.223
Seconds per decision
9.8
Replies cut off at the length limit
0.0%
Aborted on our side (not counted)
0

By tier

TierWarsScoreWon / lost / timed outHeldMedian winReference player
Easy11001 / 0 / 082%2:04100
Medium11001 / 0 / 085%3:070
Hard11001 / 0 / 080%5:060
Extreme11001 / 0 / 077%3:350

Against the game's players, war by war

Its war score minus each player's on the same wars, in points out of 100. Better and worse count the wars where it scored higher or lower.

PlayerWarsGapBetter / worse
Reference player4+75.03 / 0
Reference on the model's clock4+73.83 / 0
Sharp persona4+50.02 / 0
Median persona4+73.23 / 0
Tourist persona4+98.74 / 0

Every war