NATIONS ROYALE BENCHMARK · LOCAL, NO THINKING

Qwen3.8 27B

Alibaba · open weights · released 2026-08-14 · route qwen3.8:27b · Model profile · Chess results · Sudoku results · Mines results · FreeCell results · Hustle Sim results · Elemental Armory results · Micro Mouse results

Results

Score
5095%: 12 to 88 · 2 of 12 base wars so far
Wars won
1 of 2
Won / lost / timed out
1 / 1 / 0
Share of the world held at the end, on average
38.1%
Decisions per war
123.5
Orders sent per decision
4.37
Orders the game refused
170 of 1,080 (15.7%)
Refused orders per decision
0.69
Decisions with no readable orders
0.0%
Retries for a reply with no orders tag
7
Model minutes per war
77.7
Tokens per decision (in / out)
3,097 / 151
Reasoning tokens per decision
n/a
Game build
0.91.0+e426bd2
API-equivalent cost per war
n/a
Seconds per decision
37.7
Replies cut off at the length limit
0.0%
Aborted on our side (not counted)
1

By tier

TierWarsScoreWon / lost / timed outHeldMedian winReference player
Easy11001 / 0 / 076%6:38100
Medium100 / 1 / 00%n/a0
Hard0n/a0 / 0 / 0n/an/an/a
Extreme0n/a0 / 0 / 0n/an/an/a

Against the game's players, war by war

Its war score minus each player's on the same wars, in points out of 100. Better and worse count the wars where it scored higher or lower.

PlayerWarsGapBetter / worse
Reference player2+0.00 / 0
Reference on the model's clock2+0.00 / 0
Sharp persona2-50.00 / 1
Median persona2-1.30 / 1
Tourist persona2+47.41 / 0

Every war